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- /*
- Half-Life MAP viewing utility.
- Copyright (C) 2003 Ryan Samuel Gregg
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- #pragma once
-
- __gc class CCamera
- {
- private:
- Vertex3f vPosition;
- Vertex3f vLookAt;
- Vertex3f vUp;
- Vertex2f vAngle;
-
- float fTimeElapsed;
- long lLastTick;
-
- float fFPS;
- long lLastFPSUpdateTick;
- long lFrames;
- float fFrameInterval;
-
- //long lFreq;
-
- bool bInvertCamera;
-
- public:
- CCamera();
-
- inline float GetFPS()
- {
- return fFPS;
- }
-
- void InitializePerformanceCounter();
- void UpdateTimeElapsed();
-
- void MoveCameraAngles(int iAngleX, int iAngleY);
- void MoveCamera(float fWalk, float fStrafe);
- void CalculateLookAt();
-
- void SetCamera();
-
- void Reset();
- };